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Life-Size Video Game of the Day: Pac-Man

Life-Size Video Game of the Day: Pac-Man
Keita Takahashi

Get ready to be immersed in an urban world...

The projected street grid of your childhood...

3D Pac-Man at New York's Museum of Art and Design!

As part of the Babycastles Summit 2012, Japanese video game designer Keita Takahashi has created a series of enhanced video games, including the old arcade favorite Pac-Man. It's projected on the walls and ceiling of a small, dark room, and it looks challenging and potentially a bit dizzying. Innovating such an established classic might seem like trying to improve on the bicycle, but we give Takahashi props for trying.

He's also designed high-tech versions of Mario Ball and one of our all-time favorite video games, Duck Hunt. We wait with bated breath for video confirmation on the latter count.

Top image and video courtesy of 3D Pac-Man at the Babycastles Summit.

H/T DesignBoom.

Henry Grabar is a freelance writer and a former fellow at The Atlantic Cities. He lives in New York. All posts »

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